Ck2 Change Portrait In Game ((EXCLUSIVE))
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The mod detects pictures related to non-CK2 DLCs. If it is used with them, the mod replaces all portraitTags/gfxFiles in the [CK2LDR] section with the files in the respective CD-images folder (first -from-the-volume's folder, not always the full game's folder). If using modded CK2s, CK2 will detect those modifications on start and load the correct CD-image into the mod's working directory. If using the Forgotten Realms CD-image, it loads the demo from the CD image.
This is a side-effect of creating a new preview image CD-image for each new release. Don't panic. Simply change the "-mythic.gfx" file to a copy of the new preview image or load the new preview image into CK2 itself. Restarting your CK2 configuration will then load the new image automatically.
Note: The portraitType entries in the table below are the ones that would appear even if no portraitTypes entries are defined. The other portraitType entries are for specific skins.
Possible crashes (especially in coop) due to invalid gfx files or invalid textures packed in a wrong order.The CK2 patch should now also support the following updated testmap folders:russian-v2nativegfx/esm/russia/v2/territories/areas/sibir/pass.gfxrussian-v2nativegfx/esm/russia/v2/territories/kaluga/balachow/pass.gfx
It is good to know that the following new patch folders were added (which are now included by default in game and can now be used):nativegfx/dm5/latam/areas/areas/atirian/pass.gfxnativegfx/dm5/latam/areas/margarita/pass.gfx d2c66b5586