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At sunrise, they try to leave but are attacked by the aliens, which quickly dissolves into a gunfight. Derek emerges and his hat is shot off due to the ensuing gunfire, and he starts losing more of his brain, so he uses his belt as a headband. He grabs a chainsaw from the boot of his car and heads for the alien house. As the boys leave with Giles, the alien leader (Lord Crumb) and his followers transform into their true form and follow. Ozzy uses a rocket launcher to blow up Frank's car, which has been overrun by aliens.
On board, Derek looks out the window to see that he is leaving Earth. Crumb is then killed by Derek, who ambushes him and cuts through the alien with his chainsaw. Derek proclaims into his phone: "I'm coming to get you bastards!" He then puts on the alien leader's skin, laughing maniacally as he rockets towards the alien planet. On Earth, the rest of the group drive away into the sunset in Derek's car.
Ah, it's good to be back in the sunny South Pacific. Or not. A blast of frigid air is expelled from the alien structure as Nomad crawls out, knocking his rescue VTOL out of the sky and turning this tropical paradise into instant Eskimo Pie. Major Strickland radios you asking for a situation report and to inform you that an evacuation order has been given. Man, about freaking time.
Of course, instead of just getting the hell off of Arctic Isle, you have to look for some missing marines. To begin this rescue mission, head down the mountain via the path on the right. Take a moment to enjoy this sudden winter wonderland. Just a moment, though, as you're being tracked by robotic bug-like creatures with flat, almost Kabuki-mask faces and the ability to shoot what seems to be some sort of ice daggers. Don't stand and fight them; you don't have the weapons or the ammo to take them on at this point. (If you do decide on a scrap, take note that all alien machines self-destruct after you've shot them down. Keep clear of their carcasses or you might get blown up with them.)
Blast the robot octopi as they swoop down on the two surviving LTVs and pray that Prophet's horrible driving doesn't get you jammed against a tree and force you to reload a save. Also, be careful not to blast octopi when they're directly over the road ahead of you. They have a tendency to fall right in front of your convoy, causing the idiotic driving AI to simply stop and wait for the alien self-destruct function to blow you to kingdom come.
As usual, you have to carry the heavy load. Robot octopi swarm in on you from all directions. A nearby North Korean AA gun is some help when battling this aerial assault, but the aliens hone in on it so quickly that you can generally only shoot down two or three of them before they blow it out from under you. Expect to die a good many times here, as there isn't a great deal of cover, your marine allies are totally useless, and the enemy numbers are out of this world.
The second tough spot is at an opening into a clearing above a small town. Lots of octopi hit you head on here, and their blasts in combination with those of the aliens no doubt right on your six are enough to blow you to bits. To avoid this grisly fate, cut hard right as soon as you can and stay close to the jungle wall. Skirt around the bowl and then out over the river leading to the sea. You'll still take damage, but probably not enough to kill you. 2b1af7f3a8